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If you could remove a gun, perk, and map from MW2...

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If you could remove a gun, perk, and map from MW2...

Post by DistrictOfDeath on Wed Jan 13, 2010 11:01 pm

What would they be?

I would want to remove:

Gun: ACR
Perk: Last Stand
Map: Skidrow
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Re: If you could remove a gun, perk, and map from MW2...

Post by lawtondannyboy on Wed Jan 13, 2010 11:06 pm

Gun: FAMAS
Perk: Final Stand
Map: Wasteland
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Re: If you could remove a gun, perk, and map from MW2...

Post by Big J 0526 on Wed Jan 13, 2010 11:10 pm

Gun: ACR
Perk: Hardline
Map: Wasteland
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Re: If you could remove a gun, perk, and map from MW2...

Post by DistrictOfDeath on Wed Jan 13, 2010 11:11 pm

Final Stand isn't really a perk, but whatever. You guys really don't like Wasteland, lol. I don't really like it either but I despise Skidrow. Way too much randomness and BS.
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Re: If you could remove a gun, perk, and map from MW2...

Post by RK1 Apocalypse on Wed Jan 13, 2010 11:12 pm

Gun - Either the AA12, Striker, 1887 or Javelin
Perk - Commando
Map - Most of the maps in the game. Most of them suck pretty hardcore. Most of the maps are made for the no skilled people that sit in corners.
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Re: If you could remove a gun, perk, and map from MW2...

Post by slack0matic on Thu Jan 14, 2010 12:09 am

gun-1887
perk-commando
map-skidrow
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Re: If you could remove a gun, perk, and map from MW2...

Post by lawtondannyboy on Thu Jan 14, 2010 12:26 am

DistrictOfDeath wrote:Final Stand isn't really a perk, but whatever. You guys really don't like Wasteland, lol. I don't really like it either but I despise Skidrow. Way too much randomness and BS.

It's a death perk, or whatever it's called. I'll just go with last stand.
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Re: If you could remove a gun, perk, and map from MW2...

Post by kingchris20 on Thu Jan 14, 2010 5:11 am

I frickin love skidrow it's actually my favorite map!! It's wierd because most didn't like wetwork in Cod4 but that was my fav map in that game! Anyways

Gun: FAL (replace with G3), or the akimbo shotties
Perk: Last Stand
Map: Wasteland or maybe Scrapyard
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Re: If you could remove a gun, perk, and map from MW2...

Post by Horrorman on Thu Jan 14, 2010 5:46 am

Gun: UMP45 b/c this gun is getting the new MP40...
Perk: Last Stand b/c nothing is more annoying than if you hit one with a shotgun and he goes into Last Stand and manage to kill you...
Map: Derail b/c I hate sniping, and on this map everyone wants to snipe...

Skidrow is IMO one off the best maps in MW2.
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Re: If you could remove a gun, perk, and map from MW2...

Post by o Taffy Apple x on Thu Jan 14, 2010 9:47 am

Gun: P90
Perk: Cold Blooded
Map: Sub Base

Death streak: Pain Killer
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Re: If you could remove a gun, perk, and map from MW2...

Post by bowski477 on Thu Jan 14, 2010 10:48 am


Gun: FAMAS
Perk: comando
Map: Highrise

Good point taffy pain killer is the bane of my existence. It may only last a short time but somehow i manage to find everyone who has it. LAME!

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Re: If you could remove a gun, perk, and map from MW2...

Post by o Taffy Apple x on Thu Jan 14, 2010 11:15 am

Yeah me too. Im like a painkiller magnet
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Re: If you could remove a gun, perk, and map from MW2...

Post by N8-N on Thu Jan 14, 2010 1:59 pm

Gun: SCAR-H

Perk: Commando

Map: Scrapyard or Skidrow

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Re: If you could remove a gun, perk, and map from MW2...

Post by Miigwech on Thu Jan 14, 2010 2:10 pm

Guns - M16/Famas
perk - commando - Its a total joke
map - I suppose it would be Derail, I don't even think its a good map to snipe on

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Re: If you could remove a gun, perk, and map from MW2...

Post by Kyled55 on Thu Jan 14, 2010 7:28 pm

GUN-Fal
Perk-one man army!-Does anyone use it?
Map-wasteland-camp heaven in the bunker
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Re: If you could remove a gun, perk, and map from MW2...

Post by JattPavit on Thu Jan 14, 2010 7:40 pm

Ehh I always crawl into enemy territory with my stealth sniper class on wasteland and had 40 kills and 5 deaths without any chopper gunner, its not too bad.
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Re: If you could remove a gun, perk, and map from MW2...

Post by tankredsox on Thu Jan 14, 2010 8:31 pm

Remove Light weight ..there is no need for both that and marathon. And a good replacement? How bout a perk that disabled killcam =]
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Re: If you could remove a gun, perk, and map from MW2...

Post by LegendaryMarvel on Thu Jan 14, 2010 8:46 pm

Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.

Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.

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Re: If you could remove a gun, perk, and map from MW2...

Post by slack0matic on Thu Jan 14, 2010 10:47 pm

LegendaryMarvel wrote:Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.

Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.


Search??? Heck its a tube fest on any gamemode. lol
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Re: If you could remove a gun, perk, and map from MW2...

Post by kingchris20 on Thu Jan 14, 2010 10:54 pm

slack0matic wrote:
LegendaryMarvel wrote:Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.

Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.


Search??? Heck its a tube fest on any gamemode. lol

ya know, and why the hell is that? people can tube at the beginning, but I found out the other day that you cant use predator missles for the first 10 secs of the round?!

I understand why, one perfectly placed predator missle at the beginning of the round can take out the entire enemy team, but so can a grenade launcher. Sometimes I have seen over half the team taken out because of some noobtuber, on any map!
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Re: If you could remove a gun, perk, and map from MW2...

Post by slack0matic on Thu Jan 14, 2010 10:59 pm

kingchris20 wrote:
slack0matic wrote:
LegendaryMarvel wrote:Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.

Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.


Search??? Heck its a tube fest on any gamemode. lol

ya know, and why the hell is that? people can tube at the beginning, but I found out the other day that you cant use predator missles for the first 10 secs of the round?!

I understand why, one perfectly placed predator missle at the beginning of the round can take out the entire enemy team, but so can a grenade launcher. Sometimes I have seen over half the team taken out because of some noobtuber, on any map!

Yep thats completely true. I noticed though in the IW responses to questions (under the home button) that they are looking into delaying the tube for about 10sec. that would really be nice since mainly I play HCHQ and a tube landing 50ft away will kill you.
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Re: If you could remove a gun, perk, and map from MW2...

Post by DistrictOfDeath on Fri Jan 15, 2010 12:39 am

tankredsox wrote:Remove Light weight ..there is no need for both that and marathon. And a good replacement? How bout a perk that disabled killcam =]

I think Coldblooded Pro should disable killcam. Not that stupid no red crosshairs thing.

I change my mind. Painkiller needs to either be raised to a 4 deathstreak or removed all together. So many AC130 killstreaks have been ruined by some painkiller kid.
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Re: If you could remove a gun, perk, and map from MW2...

Post by kingchris20 on Fri Jan 15, 2010 1:10 am

slack0matic wrote:
kingchris20 wrote:
slack0matic wrote:
LegendaryMarvel wrote:Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.

Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.


Search??? Heck its a tube fest on any gamemode. lol

ya know, and why the hell is that? people can tube at the beginning, but I found out the other day that you cant use predator missles for the first 10 secs of the round?!

I understand why, one perfectly placed predator missle at the beginning of the round can take out the entire enemy team, but so can a grenade launcher. Sometimes I have seen over half the team taken out because of some noobtuber, on any map!

Yep thats completely true. I noticed though in the IW responses to questions (under the home button) that they are looking into delaying the tube for about 10sec. that would really be nice since mainly I play HCHQ and a tube landing 50ft away will kill you.

ya that would be nice, the grenade launcher and the thumper
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Re: If you could remove a gun, perk, and map from MW2...

Post by o Taffy Apple x on Fri Jan 15, 2010 5:23 am

Yeah tthat has been confirmed (cnt find where tho)

Iw are looking into a 10-15 second delay on all noob tube weapons.
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Re: If you could remove a gun, perk, and map from MW2...

Post by DistrictOfDeath on Fri Jan 15, 2010 5:55 am

Or just do like Treyarch did and make noobtubes disappear mid-air when fired in the beginning of a round/match.

But no, of course Infinity Ward can't use any of Treyarch's good additions.
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Re: If you could remove a gun, perk, and map from MW2...

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