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Run and reload?

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Run and reload?

Post by PfcVerge on Tue Mar 30, 2010 9:17 pm

Should we be able to do it at the same time?

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Re: Run and reload?

Post by kingchris20 on Tue Mar 30, 2010 10:38 pm

hellz ya, that annoys the hell out of me, i think i have waited long enough to reload, and just bolt out only to find out that i have to stop and reload again cuz it didnt go through the last milisecond of its cycle.........completely annoying...........I mean hell, you still cant shoot so why not?...right!
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Re: Run and reload?

Post by qsniper1794 on Thu Apr 01, 2010 11:03 am

then just wait that last millisecond soo its not a big deal use sleight of hand to reload

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Re: Run and reload?

Post by kingchris20 on Thu Apr 01, 2010 4:29 pm

qsniper1794 wrote:then just wait that last millisecond soo its not a big deal use sleight of hand to reload

I do use sleight of hand and we all know that many times, that last milisecond is the difference between a kill or a death in this fast-paced shooter.

Great response though! Rolling Eyes
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Re: Run and reload?

Post by qsniper1794 on Tue Apr 06, 2010 10:14 am

kingchris20 wrote:
qsniper1794 wrote:then just wait that last millisecond soo its not a big deal use sleight of hand to reload

I do use sleight of hand and we all know that many times, that last milisecond is the difference between a kill or a death in this fast-paced shooter.

Great response though! Rolling Eyes

well last milisecond if you can reload switch to side arm then kill thats why pistols are the best side arms . and also you reload after everykill soo you always have a full clip . you should know that . everytime i fire a bullet on any gun ir eload right after

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Re: Run and reload?

Post by Mr JM on Thu Apr 08, 2010 12:46 pm

I would say it would be unrealistic to both run and try to reload your gun at the same time and depending on the gun you can end up jamming it or losing clips, but this game isn't made to be realistic is it? Its made for balance with hopes it will still be fun so there should be a way to reload and run, maby slieght of hand pro should do that instead and steady aim pro should be faster aim down sights (who needs to hold breath longer?).


Last edited by Mr JM on Fri Apr 09, 2010 12:15 pm; edited 1 time in total (Reason for editing : misspell)
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Re: Run and reload?

Post by EagleEye on Sat Apr 10, 2010 9:44 pm

I wouldn't mind this being in the game. But I also wouldn't mind it not being in the game either.

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Re: Run and reload?

Post by MaTtKs on Sat Apr 10, 2010 11:34 pm

I like the idea. May have to suggest this to the guys @ Treyarch and see what they think.

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Re: Run and reload?

Post by lawtondannyboy on Mon Apr 12, 2010 7:48 am

Well, I have Sleight of Hand. and when it is done and I see the ammo fill up, I just start running. No big deal.
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Re: Run and reload?

Post by Assaultsniper on Mon Apr 12, 2010 8:44 am

Like the idea , would save me so many lives! nurse

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Re: Run and reload?

Post by echo65 on Wed Apr 14, 2010 2:13 am

Guys over at DICE seem to believe you can run and reload a 23 lb. machine gun at the same time so why not right? Very Happy
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Re: Run and reload?

Post by Khaos on Sat Apr 17, 2010 3:21 pm

Very bad idea especially for guns with larger clips I know for myself I usually reload right after I kill someone its just a habit and I use the run feature to stop reloading when I see someone shooting at me to pull my weapon back up instead of waiting for it to reload.

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running and reloading

Post by Assasinhead on Sun Apr 18, 2010 8:14 am

I do the same thing when i shoot and kill a guy i reload i dont use sleight of hand in classes excluding snipers cause when Im reloading and i see a guy i sprint so i stop reloading and dropshot him

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Re: Run and reload?

Post by Gosu71 on Tue Apr 20, 2010 1:34 pm

Mmm not sure about this.

I'd say keep it as it currently is in CoD games and if you want quicker reloading, then you have to use the sleight of hand perk.
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