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Fire Rate Patch

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Fire Rate Patch

Post by SpaceGrass on Fri Sep 04, 2009 4:15 pm

So IW has released the fire rate patch and to be honest, I don't like it. For players that don't have modded controllers that can still fire somewhat fast, it totally puts you at a disadvantage. They didn't seem to balance the fact that they were nerfing the fire rate and just left the damage the way it is. The pistols aren't near as affective when you have to switch to them in a desperate situation. That's just my opinion, though. What do you guys think about it?
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Re: Fire Rate Patch

Post by MaTtKs on Fri Sep 04, 2009 4:28 pm

I've not logged on since this patch. What exactly has it done? Similar to the WaW RoF cap?

If they're doing this with CoD4 this late, I would imagine that will be their "fix" for MW2.

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Re: Fire Rate Patch

Post by SpaceGrass on Fri Sep 04, 2009 4:43 pm

Yeah, I think it was released today. It's different than the WaW patch, it pauses if you fire too fast, limiting the rate of fire. I guess once you get used to it, it might not be too bad. It just comes down to how players use the semi auto's. If you keep enough distance then it should still be effective, but if you get in CQC I think you'll be at even more of a disadvantage.
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Re: Fire Rate Patch

Post by Syrup N Rofls on Fri Sep 04, 2009 4:48 pm

SpaceGrass wrote:So IW has released the fire rate patch and to be honest, I don't like it. For players that don't have modded controllers that can still fire somewhat fast, it totally puts you at a disadvantage. They didn't seem to balance the fact that they were nerfing the fire rate and just left the damage the way it is. The pistols aren't near as affective when you have to switch to them in a desperate situation. That's just my opinion, though. What do you guys think about it?

I understand your thinking about this from the player's stand point. "I can shoot my gun quickly with my finger there for I will and do" But consider this side for a moment, Limiting the rate of fire on semi autos is for just that reason alone. They are semi autos, quick trigger fingers don't really exisit on semi auto weapons and you can only shoot so quickly with one given the recoil and such.

All I'm providing is a different view.
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Re: Fire Rate Patch

Post by SpaceGrass on Fri Sep 04, 2009 4:54 pm

And I can understand that, but to be more specific, it just seems inconsistant. That's the best way to describe it. Before when you pulled the trigger, you knew the gun would fire. When firing fast now, it just doesn't feel right. IDK, like I said, it'll take some getting used to. This just gives me another reason to hate modders.
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Re: Fire Rate Patch

Post by Syrup N Rofls on Fri Sep 04, 2009 5:06 pm

SpaceGrass wrote:And I can understand that, but to be more specific, it just seems inconsistant. That's the best way to describe it. Before when you pulled the trigger, you knew the gun would fire. When firing fast now, it just doesn't feel right. IDK, like I said, it'll take some getting used to. This just gives me another reason to hate modders.

Modders stopped bothering me once I realized that ussually they go negative using the controller modded. However I have a few fast fingered friends (if that doesn't sound gay!) So I've learned there are people with trigger fingers out there like yourself. I've completely stopped calling people out about it because you can't tell who's modding and who isn't. Besides yelling in a game lobby got no one anywhere!
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Re: Fire Rate Patch

Post by Bon3zz1001 on Fri Sep 04, 2009 5:07 pm

I think it's retarded and it needs to go.
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Re: Fire Rate Patch

Post by SpaceGrass on Fri Sep 04, 2009 5:11 pm

Bon3zz1001 wrote:I think it's retarded and it needs to go.

beer
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Re: Fire Rate Patch

Post by bw1231996 on Fri Sep 04, 2009 6:59 pm

I used to shoot wicked fast, and I swear that I have NEVER used a modded controller. I am to scared to even try to tamper with my controller so I don't break it. I have yet to play COD4 with the new patch since I have been in the hospital, but once I get home tomorrow I will definetely look at it.
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Re: Fire Rate Patch

Post by Monster Warfare on Fri Sep 04, 2009 10:38 pm

I noticed when I tried my G3 finger...I failed. It sucks IMO.
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Re: Fire Rate Patch

Post by arfman36 on Sat Sep 05, 2009 12:51 pm

My M14 is no longer my Machine Gun! Sad
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Re: Fire Rate Patch

Post by henryJSB on Sat Sep 05, 2009 1:15 pm

I just heard about this and it's ridiculous. It's restricting my own reflexes and apart of my game style. Are they going to make any campers character model move after 30 seconds of staying in the same spot too now? So stupid.

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Re: Fire Rate Patch

Post by Signal on Sat Sep 05, 2009 1:36 pm

I hate this more than I hate modded controllers. I have a fast trigger finger, and I do NOT enjoy this at all. Besides, Evil Controllers even said that their controllers can bypass it on their website
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Re: Fire Rate Patch

Post by Us3rnam3z on Mon Sep 07, 2009 4:50 pm

I don't like it at all. It doesn't only stop rapid fire controllers shooting fast but also the players that can shoot fast. If you aren't liking this either, I suggest using double tap. It actually works now. I made a video about it on my youtube.
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Re: Fire Rate Patch

Post by MaTtKs on Mon Sep 07, 2009 5:09 pm

Played a little last night and really didn't notice a difference, although it's been a while since I've played CoD4 and I'm nowhere near having a fast trigger finger.

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Re: Fire Rate Patch

Post by SlimJim0725 on Fri Sep 25, 2009 7:57 am

Yeah, I am disliking the patch a lot as well. Playing on non-hardcore it was almost necessary to have a quick trigger finger with the G3 or pistols since they don't do as much damage as some of the other weapons with higher rates of fire. I was still handicapping myself due to shifting my hand to where I couldn't really aim as well so I had to line my shot up ahead of time. Now I will not use the G3 in non-hardcore at all, luckily I don't mind switching up game modes for the most part and the G3 is still amazing for hardcore even shooting slower.

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Re: Fire Rate Patch

Post by RK1 Apocalypse on Fri Sep 25, 2009 1:20 pm

Its kinda sad.....the patch was implemented to restrict the use of Modded Controllers. Too bad the patch failed miserably. People still use them. As for legit players such as myself, i really dont notice a difference except for the pistols. I can still shoot the G3 pretty fast.
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Re: Fire Rate Patch

Post by MYSTiQUE on Fri Sep 25, 2009 1:27 pm

People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

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Re: Fire Rate Patch

Post by RK1 Apocalypse on Fri Sep 25, 2009 2:10 pm

MYSTiQUE wrote:People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

I agree. I think the people who glitch and mod lack the skill to be a legit player. And i extremely dislike those type of gamers. They are scum.
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Re: Fire Rate Patch

Post by Youth on Fri Sep 25, 2009 2:39 pm

RK1 Apocalypse wrote:
MYSTiQUE wrote:People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

I agree. I think the people who glitch and mod lack the skill to be a legit player. And i extremely dislike those type of gamers. They are scum.
The funny thing in all of that is when they lose even with a modded controller/glitch. Laughing
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Re: Fire Rate Patch

Post by RK1 Apocalypse on Fri Sep 25, 2009 2:44 pm

Youth wrote:
RK1 Apocalypse wrote:
MYSTiQUE wrote:People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

I agree. I think the people who glitch and mod lack the skill to be a legit player. And i extremely dislike those type of gamers. They are scum.
The funny thing in all of that is when they lose even with a modded controller/glitch. Laughing

Oh man...i give them even more hell when they lose while glitching/modding.
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Re: Fire Rate Patch

Post by MYSTiQUE on Fri Sep 25, 2009 3:33 pm

RK1 Apocalypse wrote:
Youth wrote:
RK1 Apocalypse wrote:
MYSTiQUE wrote:People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

I agree. I think the people who glitch and mod lack the skill to be a legit player. And i extremely dislike those type of gamers. They are scum.
The funny thing in all of that is when they lose even with a modded controller/glitch. Laughing

Oh man...i give them even more hell when they lose while glitching/modding.

Haha.....

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Re: Fire Rate Patch

Post by SlimJim0725 on Fri Sep 25, 2009 4:34 pm

Youth wrote:
RK1 Apocalypse wrote:
MYSTiQUE wrote:People who use MODs are so irritating to me. You can always tell the difference between someone who is using one and someone who just has a quick trigger finger. If your taking the time to MOD and glitch....you have too much time on your hands and in my eyes are not all that good anyways. People need to stay legit.

I agree. I think the people who glitch and mod lack the skill to be a legit player. And i extremely dislike those type of gamers. They are scum.
The funny thing in all of that is when they lose even with a modded controller/glitch. Laughing

I don't think I even lose to these people, most of them are so trash that unless they are in a glitch that they can't be killed in they still manage to rack up over 10 deaths. It is great when the finally die while my team is spawn camping the rest of their team and then they complain about us spawn camping.


Last edited by SlimJim0725 on Fri Sep 25, 2009 8:08 pm; edited 1 time in total (Reason for editing : typo)

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Re: Fire Rate Patch

Post by SpaceGrass on Fri Sep 25, 2009 4:59 pm

RK1 Apocalypse wrote:Its kinda sad.....the patch was implemented to restrict the use of Modded Controllers. Too bad the patch failed miserably. People still use them. As for legit players such as myself, i really dont notice a difference except for the pistols. I can still shoot the G3 pretty fast.

That is the main problem I had with the patch, the pistols. When you get into a situation where you have to pull out a pistol, you're already at a disadvantage. With this patch, you're almost better off trying to reload your primary because the pistols are so nerfed. IDK, that's just my opinion. We won't have to worry about it too much longer.

BTW, I remember reading somewhere that the mod countermeasure in MW2 is slightly different than this one, so hopefully they'll have it worked out by Nov. 10.
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Re: Fire Rate Patch

Post by Youth on Fri Sep 25, 2009 9:03 pm

SpaceGrass wrote:
RK1 Apocalypse wrote:Its kinda sad.....the patch was implemented to restrict the use of Modded Controllers. Too bad the patch failed miserably. People still use them. As for legit players such as myself, i really dont notice a difference except for the pistols. I can still shoot the G3 pretty fast.

That is the main problem I had with the patch, the pistols. When you get into a situation where you have to pull out a pistol, you're already at a disadvantage. With this patch, you're almost better off trying to reload your primary because the pistols are so nerfed. IDK, that's just my opinion. We won't have to worry about it too much longer.

BTW, I remember reading somewhere that the mod countermeasure in MW2 is slightly different than this one, so hopefully they'll have it worked out by Nov. 10.
I hope so. In that one interview with 402 (Giant Bomb interview) Robert Bowling seemed very sure of himself that modders won't be a problem.
I'm going to hope for the best on this one. MW2 is simply too good of a game to be ruined by modders/glitchers.
I'm also glad they got people like MapMonkies to find the glitches before release. I know for a fact that Treyarch did it and yet a ton of glitches were still not found. (not sure whom to blame on that one)
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